ROB RUN grow room: tables, bushes and harvest money
Six tables, six bushes each, 2–4 packages per harvest. Costs, prices and the upgrades worth buying.
The Grow Room is a base building with six Grow Table slots; each table holds six bushes. A mature bush yields 2–4 Harvest Packages and keeps growing, so one good bush pays repeatedly. The room costs $150,000 research plus $100,000; each table is $30,000 research plus $40,000.
A Grow Room turns one lucky cargo find into a repeating income. It is not a passive printer — it needs space, defence and a trip to the Fence — but it is one of the few base businesses that keeps producing without buying stock every cycle.
What it costs
| Item | Research | Purchase | What it does |
|---|---|---|---|
| Grow Room | $150,000 | $100,000 | Building with 6 slots for Grow Tables |
| Grow Table | $30,000 | $40,000 | Holds 6 bushes |
| Fan | $100,000 | $25,000 | +12% growth speed |
| Water Pump | $200,000 | $70,000 | +14% growth speed |
| UV Lamp | $500,000 | $250,000 | +24% growth speed |
Community client data, checked 2026-11-13. Unlock the Grow Room in the Shipments production branch first.
A full room is six tables × six bushes = 36 bushes growing at once. That is the ceiling; the entry cost is one room plus one table before you see a single harvest.
The grow loop
- Find a Growing Bush Bushes are cargo: you find them in the world and carry them in your hands like any other shipment.
- Place it on a Grow Table A clock icon above the table means it is growing.
- Wait for maturity When the clock becomes a tick, the bush is mature.
- Harvest Interact for about five seconds. You receive 2–4 Harvest Packages, and the same bush starts growing again — no replanting.
- Sell to the Fence Harvest Packages go to the Fence. Rarer bushes produce more valuable packages.
Bush rarity and payout
| Rarity | Growing bush to Smuggler | Mature bush to Smuggler | Harvest Package to Fence |
|---|---|---|---|
| Uncommon | $20,000 | $30,000 | $4,000 each |
| Epic | $30,000 | $45,000 | $6,000 each |
| Legendary | $40,000 | $60,000 | $8,000 each |
Community-documented prices, 2026-11-13. Sell the bush itself only when you have no free table.
Defend it or lose it
A Grow Room has low base defence (5) and nine fuse slots, which makes it a soft raid target until you invest. Treat the grow room as a second vault: fuses, walls and clan coverage matter more than another UV lamp.
- Fit at least one fuse before the first full harvest; an unfused room is a free decoder target.
- Keep harvested packages moving — a full room is a shopping list for raiders.
- Put the room inside your inner wall, not against the outer fence.
FAQ
How many bushes fit in a ROB RUN grow room?
Six Grow Tables with six bushes each — 36 bushes at full build.
How much does the Grow Room cost?
$150,000 research plus $100,000 purchase for the room; $30,000 research plus $40,000 for each Grow Table.
Do bushes need replanting?
No. After harvest the same bush starts growing again at the same rarity.
Where do I sell Harvest Packages?
To the Fence. Uncommon packages are worth about $4,000 each, Epic about $6,000, Legendary about $8,000.
Every claim above traces back to these primary sources; the full list is on the sources page.
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